F2P all content.Dungeon auto run balanced by uber-RNG
I was surprised that this game doesnt have much in ways of a insightful review, but I suppose people are too busy playing.
Interface/ Gameplay
Similar to dungeon hunter series this is a dungeon crawler, theres life and and mana bar, tap skills at bottom, how ever most of the time its auto aim. Gameplay is centered around hack and slash your way to the boss room of each level. Graphics is so so, but enough for an iPad to be considered relatively impressive.
Solo
The storyline is a linear progression through uh....dystopian dungeon of fantasy Victorian England with magic, guns, and god awful impersonation of"foreigner" personalities, but this is Korean, so I would be more surprised if there wasnt. Most of your time is spent here gathering material, skill level ups and crafting gear, skill upgrades, and status affecting "charms". However once youve mastered a dungeon area, this process expedites to auto running the dungeon limited by both rechargeable stamina and raid limit/ day, which both can be bypassed with currency items. Now to currency. As Ive mentioned everything is F2P accessible, reason being premium currency can be earned from daily and character achievement quests. Theres plenty of it from other sources as well. Example: Ive been in game for about 3 months on and off, mostly off and Ive got roughly 10k "jewels" with the average premium gear purchase being 200-300.
Multi/ PvP
The game community is pretty big, Ive .seen flags from US, Brazil, Cananada foremost but hardly, if not ever seen East Asian ones. Co-op dungeoning is possible but it is limited in value by both your iPad performance and Server distance, Ive got great internet in Texas but get dropped continuously by both crashes/ dc(12mbiPad 2)(55-60ms/ ping). PvP is alive as mentioned sometimes in ingame chat, and yes there is one, but its pretty much dominated by PvP Senpais whove invested time and $30-50USD or equivalent into upgrading gear/skills/soloplay perks. Level 80-90 above. Im level 50 atm (3m, but I had college so heya, grain of salt)
Social
If your actually reading this part, Im holding back some insights involving the current reader and Club Penguin, but will spill nontheless on this game aspect. Social, theres 30 friends addable and 15 man clan limit. Each day you can send friend "soul shards" and receive in turn which are collected to pull a random benefit. Theres no refer a friend benefit Im aware of, but theres ingame friend finder you can make use of to maximize "soul shard" benefits of early on.
Hope you enjoy this game, thanks the guys that made this game the way it is, very enjoyable.
Schlooge about
Angel Stone RPG, v4.0.0